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Phantom Blade Zero · Ch. 3 Village of Lu · Perfect Transcensions

Zhuo Bi, the Gatekeeper

Gatekeeper under Wu Xuan, stationed at Village of Lu. Clad in heavy armor, he wears a helmet that conceals a single blood red eye and carries a massive shield bearing the face of a fearsome beast.

The State of Play deep dive shows 16 seconds of the fight.

Village of Lu map: the spot ringed in red, the Old Man Gen’s Hideout Bell nearbyWhere you fight: About 115 m west of the Old Man Gen’s Hideout Bell (Village of Lu), about 7 m below itNearest Bell: Old Man Gen’s HideoutApproximate: distances are estimated from the game data, and the map painting is not to scale.Open this spot on the map →
Zhuo Bi, the Gatekeeper
Zhuo Bi, the Gatekeeper — official in-game art from Phantom Blade Zero · © PARAWULIN PRODUCTION LIMITED / S-GAME
On this page 7 sections
  1. How to beat this fight
  2. Attacks & how to counter
  3. Location, drops & connected quests
  4. Phases and mechanics
  5. Watch the footage
  6. Key facts
  7. Related bosses

How to beat this fight

  • He is in the centre of the Village of Lu, and the fight is about the shield. Bring a shield-breaking weapon.
  • The real damage is the finisher after the shield breaks, about a quarter of his health each time. Hit him when he is on the ground after a swing.
  • He drops the Bastion Phantom Edge, which is also used to get around.

Attacks & how to counter

Attacks seen 2

These labels are our plain descriptions; the game has published no move names.

  • Shield raised overhead He lifts the huge beast-face shield high above the player, kicking up dust. Seen in the State of Play deep dive at 9:20.
  • Shield slam The shield slams down into the ground and glowing cracks spread across the yard around it. Seen in the State of Play deep dive at 9:22.

How to counter 4

  • Press summary of the same broadcast: blunt weapons are needed against shields.
  • Swords alone struggle against his heavy shield; the official narration says iron fists and hammers break such defences. Official narration, State of Play deep dive, 9:14.
  • In the footage the player dodges away from the slam (smoke-trail dodge) as embers cover the ground. As played in the State of Play deep dive, 9:25.
  • The player then closes in on his side, away from the shield face. As played in the State of Play deep dive, 9:30.

Location, drops & connected quests

  • Arena seen: wooded village yard with a tiled gatehouse and wooden fence (State of Play 9:20). Seen in the State of Play deep dive at 9:20.

Phases and mechanics

Watch the footage

About 16 seconds, from 9:18 in the official State of Play gameplay deep dive (PlayStation on YouTube, August 2026), with the narration about shields running over it. YouTube loads only when you press play.

Frame by frame

The narration starts on a rope bridge just before the clip, at 9:14, and finishes at 9:29. His moves have no published names.

A huge carved shield is raised high over a village yard as dust blows across the ground.

9:19State of Play deep dive · PlayStation

  • Seen The shield goes up overhead before it comes down.
  • Narration However, the light blade won't be enough against heavy shields and relying on swords alone will turn the fight into a punishing struggle— crushing those defenses requires the brutal momentum of iron fists and hammers.

Official frame at 9:19.22, YouTube blh1v1dGJ2s · © PARAWULIN PRODUCTION LIMITED / S-GAME

A shield carved with a beast’s face stands upright in a yard; glowing cracks spread across the ground.

9:24State of Play deep dive · PlayStation

  • Seen The cracks are still glowing while the player moves around the planted shield.

Official frame at 9:24.95, YouTube blh1v1dGJ2s · © PARAWULIN PRODUCTION LIMITED / S-GAME

A figure stands between a towering carved shield and the armoured body behind it.

9:30State of Play deep dive · PlayStation

  • Seen The player is now on the side away from the shield face, right against the body.

Official frame at 9:30.00, YouTube blh1v1dGJ2s · © PARAWULIN PRODUCTION LIMITED / S-GAME

Launch-build boss dossier (29 October 2026)

“Gatekeeper under Wu Xuan, stationed at Village of Lu. Clad in heavy armor, he wears a helmet that conceals a single blood red eye and carries a massive shield bearing the face of a fearsome beast. In battle, he swings the shield in crushing blows and wide sweeps, or slams it into the ground to send dust surging upward. He can also crouch behind it and charge forward. Slow and heavy, he makes no attempt to dodge, relying on his armor and formidable physique to withstand every attack. He grew up in military camps, knowing only horns and orders, with no knowledge of ordinary life beyond them. The general ordered east, he went east. If the general ordered him west, he went west. When the general ordered him to undergo Transcension, he silently obeyed without the slightest hesitation. He has long since forgotten himself. All that remains is an unshakable fixation on his duty to guard. Immovable as a mountain, he holds his post and refuses to let any enemy advance even a single step. He has not looked behind him in far too long, unaware that red threads now wind through the village and puppets fill the ground.”

Zhuo Bi, the Gatekeeper — Phantom Blade Zero in-game boss dossier

Connected weapon: Bastion.

Key facts

Boss · name plate only · added 14 Oct

Zhuobi, the Gatekeeper

Name sources for Zhuobi, the Gatekeeper

First shown: the State of Play gameplay deep dive of August 2026, where its name plate comes up at 9:22.

Sources for this page 9
  1. Introduction Official State of Play gameplay deep dive, 9:14.
  2. Attacks seen 2 Official · State of Play
  3. Attacks seen 2 Official · State of Play
  4. How to counter 4 Press-reported · Wccftech
  5. How to counter 4 Official · State of Play
  6. How to counter 4 Official · State of Play
  7. How to counter 4 Official · State of Play
  8. Key facts Sources so far: 16 seconds of official footage with narration and one press summary of the same broadcast; no hands-on preview has described the fight.
  9. How to beat Press-reported PCGamesN, 29 October 2026, from a play of the launch build. The steps above are our summary of that account.